Difference between revisions of "Asymptote: Drawing"
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Revision as of 16:36, 1 July 2021
|Asymptote (Vector Graphics Language)|
|Getting Started - Basics - Drawing - Reference - Examples - Macros and Packages - Advanced Asymptote - 3D Graphics - Help|
Let us start off with the most basic of this basic command: drawing a dot.
To draw a dot, simply write the following code:
You can fix certain attributes to this dot, such as color:
In this article, draw(circle((0,0),5));
We see that the first draw() command creates the circle, which uses the circle() command. How this works is that the circle() command produces a path in which the draw() command draws. Within the circle command, we see the center point is located at the cartesian plane point (0,0), and it has a radius of 5.
This code produces:
Once again, we can fix certain attributes to this code:
And we can fill the inside:
Another rounded figure we can create is the ellipse.
In this case, the (0,0) is the center of the ellipse, the 5 is the length of the major axis and the 3 is the length of the minor axis. This results in:
Once again, we can fix attributes and fill the inside.