Difference between revisions of "Raycasting in Python"
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− | + | {{Python}} | |
+ | On AoPS, you may think of Python as a simple system. For instance, you may be familiar with a program like this: | ||
+ | h = 0 | ||
+ | print(h) | ||
+ | or | ||
+ | yousay = input('hi or bye?') | ||
+ | if yousay == 'hi': | ||
+ | print('hello!') | ||
+ | else: | ||
+ | print('bye...') | ||
+ | But what if we could make 3D scenes in AoPS Python, without importing any 3D libraries? | ||
+ | {{stub}} |
Revision as of 16:42, 30 April 2025
Template:Python On AoPS, you may think of Python as a simple system. For instance, you may be familiar with a program like this:
h = 0 print(h)
or
yousay = input('hi or bye?') if yousay == 'hi': print('hello!') else: print('bye...')
But what if we could make 3D scenes in AoPS Python, without importing any 3D libraries? This article is a stub. Help us out by expanding it.