Difference between revisions of "User:Anand.oza"

Line 10: Line 10:
 
for(int j=0; j < c[i].length; ++j) {
 
for(int j=0; j < c[i].length; ++j) {
 
  dot((i,j),rgb(red[c[i][j]], gre[c[i][j]], blu[c[i][j]]));
 
  dot((i,j),rgb(red[c[i][j]], gre[c[i][j]], blu[c[i][j]]));
 +
}
 +
}
 +
</asy>
 +
 +
<asy>unitsize(0.01cm);
 +
real[] red = {1, 0, 0, 0};
 +
real[] gre = {0, 0, 1, 0};
 +
real[] blu = {0, 1, 0, 0};
 +
defaultpen(0.5bp);
 +
for(int i=0; i < 256; ++i) {
 +
for(int j=0; j < 256; ++j) {
 +
dot((i,j),rgb(red[0], gre[0], blu[0]));
 
}
 
}
 
}
 
}
 
</asy>
 
</asy>

Revision as of 17:08, 26 September 2009

[asy]unitsize(1cm); int[][] c = {{0,2,2,0,0,0},              {0,1,1,1,1,0},              {3,3,3,0,0,0}}; real[] red = {1, 0, 0, 0}; real[] gre = {0, 0, 1, 0}; real[] blu = {0, 1, 0, 0}; defaultpen(1bp); for(int i=0; i < c.length; ++i) { for(int j=0; j < c[i].length; ++j) {  dot((i,j),rgb(red[c[i][j]], gre[c[i][j]], blu[c[i][j]])); } } [/asy]

[asy]unitsize(0.01cm); real[] red = {1, 0, 0, 0}; real[] gre = {0, 0, 1, 0}; real[] blu = {0, 1, 0, 0}; defaultpen(0.5bp); for(int i=0; i < 256; ++i) { for(int j=0; j < 256; ++j) {  dot((i,j),rgb(red[0], gre[0], blu[0])); } } [/asy]