Difference between revisions of "User:Piphi/Template:3Pchessboard"

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[https://artofproblemsolving.com/wiki/index.php/User:CreativeHedgehog CreativeHedgehog] 19:12, 26 July 2020 (EDT)
 
[https://artofproblemsolving.com/wiki/index.php/User:CreativeHedgehog CreativeHedgehog] 19:12, 26 July 2020 (EDT)

Latest revision as of 20:07, 27 July 2020

Note that the template is not ready for use yet.

CreativeHedgehog 19:12, 26 July 2020 (EDT)

Warning:contains loads of spam so I can center vertically

8 px
7 px px
6 px px px
5 px px px px
4 px px px px px
3 px px px px px px
2 px px px px px px px
1 px px px px px px px px
x a b c d e f g h


Bishop Movements:


8 Chess l.png
7 Chess d.png Chess l.png
6 Chess pld.png Chess l.png Chess pld.png
5 Chess l.png Chess pld.png Chess pll.png Chess d.png
4 Chess pll.png Chess pld.png Chess bll.png Chess pld.png Chess pll.png
3 Chess d.png Chess l.png Chess pld.png Chess pll.png Chess d.png Chess l.png
2 Chess d.png Chess l.png Chess pld.png Chess l.png Chess pld.png Chess l.png Chess d.png
1 Chess l.png Chess d.png Chess pll.png Chess d.png Chess l.png Chess pld.png Chess l.png Chess d.png
x a b c d e f g h


Knight Movements:

Note: Knights may jump over pieces.


8 Chess l.png
7 Chess pld.png Chess pll.png
6 Chess d.png Chess l.png Chess d.png
5 Chess l.png Chess d.png Chess l.png Chess d.png
4 Chess l.png Chess d.png Chess nll.png Chess d.png Chess l.png
3 Chess pld.png Chess l.png Chess d.png Chess l.png Chess d.png Chess pll.png
2 Chess d.png Chess pll.png Chess d.png Chess l.png Chess d.png Chess pll.png Chess d.png
1 Chess l.png Chess d.png Chess l.png Chess pld.png Chess pll.png Chess d.png Chess l.png Chess d.png
x a b c d e f g h


Pawn Movements:

Note: Pawns must capture to make a move.

8 Chess l.png
7 Chess d.png Chess l.png
6 Chess d.png Chess l.png Chess d.png
5 Chess l.png Chess pdd.png Chess pdl.png Chess d.png
4 Chess l.png Chess pdd.png Chess pll.png Chess pdd.png Chess l.png
3 Chess d.png Chess l.png Chess pdd.png Chess pdl.png Chess d.png Chess l.png
2 Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png
1 Chess l.png Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png
x a b c d e f g h


Pawns, when reached the promotion zone (the border of the triangle), will choose to promote to a knight, a bishop, or stay a pawn. If a pawn goes into the promotion zone, and then leaves it, it cannot promote.

King Movements:


8 Chess pdl.png
7 Chess d.png Chess l.png
6 Chess d.png Chess l.png Chess d.png
5 Chess l.png Chess pdd.png Chess pdl.png Chess d.png
4 Chess l.png Chess pdd.png Chess kll.png Chess pdd.png Chess l.png
3 Chess d.png Chess l.png Chess pdd.png Chess pdl.png Chess d.png Chess l.png
2 Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png
1 Chess pdl.png Chess d.png Chess l.png Chess d.png Chess l.png Chess d.png Chess l.png Chess pdd.png
x a b c d e f g h


Notes: A king moving onto a corner is called "escape", a king may not move to a corner from a corner.


Not done yet, but as you see, this is a crazy custom made game. CreativeHedgehog 19:57, 27 July 2020 (EDT)

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