Difference between revisions of "AoPS Wiki:Sandbox"

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{{AoPSWiki:Sandbox/header}} <!-- Please do not delete this line -->
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=A=
In the computer world, a '''sandbox''' is a place to test and experiment -- essentially, it's a place to play.
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==B==
 
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===C===
This is the AoPSWiki Sandbox.  Feel free to experiment here.
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====D====
 
 
Warning: anything you place here is subject to deletion without notice.
 
 
 
[''This was deleted due to its inappropriateness.'']
 
 
 
==<math>\LaTeX</math> test==
 
---experimenthere-----
 
 
 
Please do not delete from this point on until 5:00 PST on 4/2!
 
 
 
We want to find the area of this figure:
 
 
 
<asy>
 
path rt,tt, tri;
 
real x, y;
 
y = 1+sqrt(2);
 
x = y+(6/1.7);
 
tt=(0,0)..(y,1)--(y,-1)..cycle;
 
rt=(y,-1)--(x,-1)--(x,1)--(y,1);
 
tri=(y,-1)--(y-1,0)--(y,1);
 
draw(rt);
 
draw(tt);
 
draw(tri);
 
label("1.7", (x, 0), E);
 
label("3", (y+(3/1.7), -1), S);
 
label("C", (y-1, -0.1), S);
 
</asy>
 
 
 
We label the circle as circle C. We can break the figure into three parts, shown as the 3/4 circle, the triangle, and the rectangle.
 
 
 
Lets first take a look at the rectangle.
 
 
 
<asy>
 
path rt;
 
real x, y;
 
y = 1+sqrt(2);
 
x = y+(6/1.7);
 
rt=(y,-1)--(x,-1)--(x,1)--(y,1)--cycle;
 
draw(rt);
 
label("1.7", (x, 0), E);
 
label("3", (y+(3/1.7), -1), S);
 
</asy>
 
 
 
It has an area of <math> 3 * 1.7 = 5.1</math> .
 
 
 
 
 
Lets now take a look at the triangle, after drawing the height.
 
 
 
<asy>
 
unitsize(0.8inch);
 
path tri, lin;
 
real x, y;
 
y = 1+sqrt(2);
 
x = y+(6/1.7);
 
tri=(y,-1)--(y-1,0)--(y,1)--cycle;
 
lin=(y-1, 0)--(y,0);
 
draw(tri);
 
draw(lin);
 
label("1.7", (y, 0), E);
 
label("C", (y-1, -0.1), S);
 
</asy>
 
 
 
We see that both the radii are the two shorter sides of the triangle, making this a isosceles 45-45-90 triangle.
 
 
 
We also see that the height that we drew is half the hypotenuse(note the two smaller 45-45-90 isosceles triangles).
 
 
 
Hence, the area of the triangle is <math>\frac{1.7 * \frac{1.7}{2}}{2} = 0.7225</math> .
 
 
 
Now, let's take a look at the 3/4 circle. We know it is 3/4 because there is a 90 degree triangle cut out of it.
 
 
 
<asy>
 
unitsize(0.8inch);
 
path tt, tri;
 
real x, y;
 
y = 1+sqrt(2);
 
x = y+(6/1.7);
 
tt=(0,0)..(y,1)--(y,-1)..cycle;
 
tri=(y,-1)--(y-1,0)--(y,1);
 
draw(tt);
 
draw(tri);
 
label("1.7", (y, 0), E);
 
label("C", (y-1, -0.1), S);
 
</asy>
 
 
 
We find the radius using the 45-45-90 triangle. Since the ratios of the sides are 1:1:<math>\sqrt{2}</math>, we can find the radius to be <math>\frac{1.7}{\sqrt{2}} = \frac{1.7 \sqrt{2}}{2}</math> .
 

Latest revision as of 15:33, 13 June 2023

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