SUBSHOT: program in CASIO BASIC

by sonone, May 3, 2022, 8:49 PM

SUBSHOT: Submarine Sinking Game
This is one of my earlier games inspired when I was learning projectile motion in physics. The object of the game is simple: sink as many subs as you can in ten shots. Depending on where you shoot determines how much damage the sub takes. The game methodology is as follows:
  • Draw board
  • Position gun
  • Fire gun and calculate hit
  • Update stats
The shooting mechanism is vector based. There is a pixel you can move around the screen that acts as the head of the initial velocity vector. The longer the vector the father it shoots etc. Using this information the program calculates the final location using 2D kinematics equations.

I have attached two pictures of what the game looks like on the calculator, one is the initial screen and the other is after the first shot.

The code is rather lengthy and not appealing to type out right now. If the code is asked for I will endeavor to type it up ASAP.
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3 Comments

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An easier thing to do rather than typing the code out is connecting your calculator to your computer and saving the code and then copy-pasting or making it otherwise accessible.

Nice program!

by OliverA, May 3, 2022, 10:29 PM

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Whoa that's cool

by player01, May 3, 2022, 10:34 PM

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@OliverA, I would need an FA-124 cable to connect to my computer, which is the better option, but I can't get my hands on one at the moment. As soon as I can find one I will edit the post with the file.

by sonone, May 4, 2022, 1:53 AM

Old material is mostly Asymptote, new material is calculator programming

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  • I still exist as well.

    by G.G.Otto, Aug 11, 2023, 2:44 AM

  • hello I'm still here lol

    by player01, Aug 6, 2022, 6:24 PM

  • [REVIVAL] I will start posting more calculator relating posts very soon. Even though school has been busy, I have been programming my calculators a decent amount, so I have a lot to share...

    by sonone, Feb 18, 2022, 10:29 PM

  • wow its been like 2.5 years since geo class

    by pieMax2713, Feb 4, 2022, 8:38 PM

  • @violin21, I've been very busy with school lately and haven't been able to add another lesson. I will when i get a free moment

    by sonone, Aug 19, 2021, 12:45 AM

  • ORZ CODER

    by samrocksnature, Aug 9, 2021, 9:57 PM

  • Could you make more Asymptote lessons on your "How to do Asymptote" blog?

    by violin21, Aug 9, 2021, 7:26 PM

  • You can take it, just C&P the CSS into your CSS area

    by sonone, Apr 17, 2021, 10:08 PM

  • how can we take the CSS if we have permission to not take it?

    by GoogleNebula, Apr 17, 2021, 5:22 PM

  • That is awesome!

    by sonone, Apr 15, 2021, 10:09 PM

  • I modified your dodecahedron and got:
    [asy]
    import three;
    import solids;
    size(300);
    currentprojection=orthographic(0,1.3,1.2);
    light(0,5,10);

    real phi=(sqrt(6)+1)/3;
    real g=(phi-1)/2;
    real s=1/2;
    real a=sqrt(1-phi*phi/4-g*g)+phi/2;

    triple[] d;
    d[0]=(phi

    by Andrew2019, Mar 26, 2021, 12:15 AM

  • Not too many, just changing the color here and there. I really like your CSS!

    by sonone, Feb 2, 2021, 10:35 AM

  • Nice!

    I see you're making changes to the CSS. :)

    by G.G.Otto, Feb 1, 2021, 9:26 PM

  • I'm learning Java now!

    by sonone, Feb 1, 2021, 5:56 PM

  • And I took part of it from CaptainFlint and then added a ton of modifications. ;)

    by G.G.Otto, Dec 1, 2020, 8:56 AM

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