Difference between revisions of "Construction"

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7. Partition a line segment into <math>n</math> different parts.
 
7. Partition a line segment into <math>n</math> different parts.
  
8. Construct length <math>ab</math> given lengths <math>a</math> and <math>b</math>.
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8. Construct length <math>ab</math> given lengths <math>a</math> and <math>b</math> and unit segment <math>1</math>.
  
9. Construct <math>a/b</math> and <math>\sqrt{ab}</math>.
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9. Construct <math>a/b</math> and <math>\sqrt{ab}</math>. Hence, construct <math>\sqrt{a}</math> given unit segment <math>1</math>.
  
 
10. Construct a tangent to a circle.
 
10. Construct a tangent to a circle.
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11. Construct a common tangents to two circles.
 
11. Construct a common tangents to two circles.
  
12. Construct a parallelogram with side lengths a and b.
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12. Construct a parallelogram with side lengths a and b. Hence, construct a square with side length a.
  
  
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15. Construct a regular hexagon inside a given circle.
 
15. Construct a regular hexagon inside a given circle.
  
16. Construct the inverse of a point P with respect to circle C. In other words, construct the unique point <math>P'</math> on ray <math>CP</math> such that <math>CP * CP'</math> equals the square of the radius of C.
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16. Construct the inverse of a point P with respect to circle C. In other words, construct the unique point <math>P'</math> on ray <math>CP</math> such that <math>CP * CP'</math> equals the square of the radius of C. Hence or otherwise, construct the inverse of a point P ''using compasses only''.
  
 
17. Construct a square, all of whose vertices are on a given triangle.
 
17. Construct a square, all of whose vertices are on a given triangle.

Revision as of 19:47, 28 August 2014

Constructions with straight edge and compass (i.e. the ability to mark off segments, draw circles and arcs, and draw straight lines) are a branch of geometry that rely on the use of basic geometrical axioms to create various figures in the Euclidean plane.

A compass is a tool that can draw circles and arcs of circles.

A straightedge is an unmarked ruler that can draw line segments.

No other tools are allowed in a construction. However, the two basic tools alone can allow one to:

1. Duplicate a line segment.

2. Copy an angle.

3. Construct an angle bisector.

4. Construct a perpendicular bisector.

5. Construct a perpendicular from a point to a line.

6. Construct a triangle with side lengths a, b, and c.

7. Partition a line segment into $n$ different parts.

8. Construct length $ab$ given lengths $a$ and $b$ and unit segment $1$.

9. Construct $a/b$ and $\sqrt{ab}$. Hence, construct $\sqrt{a}$ given unit segment $1$.

10. Construct a tangent to a circle.

11. Construct a common tangents to two circles.

12. Construct a parallelogram with side lengths a and b. Hence, construct a square with side length a.


These basic constructions should be easy to accomplish. Now, try these:

13. Construct a line passing through a point $P$ parallel to line $l$.

14. Construct a square circumscribed on a circle.

15. Construct a regular hexagon inside a given circle.

16. Construct the inverse of a point P with respect to circle C. In other words, construct the unique point $P'$ on ray $CP$ such that $CP * CP'$ equals the square of the radius of C. Hence or otherwise, construct the inverse of a point P using compasses only.

17. Construct a square, all of whose vertices are on a given triangle.

18. Construct a regular pentagon.

19. Construct the radical axis of two circles.

20. Given two chords of a circle intersecting in the interior of the circle, construct another circle tangent to the chords and internally tangent to the original circle.

Good luck!