Difference between revisions of "Point"
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− | A '''point''' is an entity with a location. In [[Euclidean | + | A '''point''' is an entity with a location. In [[Euclidean geometry]], points have no [[size]], [[area]], [[length]], or any other characteristics except [[position]]. The [[intersection]] of two non-[[parallel]] [[line]]s in the same [[plane]] is a point. |
Two points are used to denote a line, [[ray]], or [[line segment]]. | Two points are used to denote a line, [[ray]], or [[line segment]]. | ||
Line 5: | Line 5: | ||
An [[angle]] can be denoted by either one or three points. If there is only one angle with this point as its [[vertex]], only one point is needed; if there are multiple angles with this point as their vertex, three points are needed (the vertex is the middle point when written). | An [[angle]] can be denoted by either one or three points. If there is only one angle with this point as its [[vertex]], only one point is needed; if there are multiple angles with this point as their vertex, three points are needed (the vertex is the middle point when written). | ||
− | An [[arc]] can be denoted by either two or three points. If the arc has a [[measure]] less than 180 [[degree]]s, only two points are needed; if the arc has a measure equal to or greater than 180 degrees, three points are | + | An [[arc]] can be denoted by either two or three points. If the arc has a [[measure]] less than 180 [[degree]]s, only two points are needed; if the arc has a measure equal to or greater than 180 degrees, three points are used. |
== Coordinates == | == Coordinates == | ||
− | In | + | *In two [[dimension]]s, a point has two [[coordinate]]s (<math>x</math> and <math>y</math>). Example: <math>(5,\,7)</math> |
+ | *In three dimensions, a point has three coordinates (<math>x</math>, <math>y</math> and <math>z</math>). Example: <math>(3,\,-1,\,8)</math> | ||
+ | *In <math>n</math> dimensions, a point has <math>n</math> coordinates: <math>(a_1,a_2,\ldots,a_n)</math>. | ||
− | + | === Two-Dimensional Coordinate System === | |
+ | A two-dimensional coordinate system has the <math>x</math>- and <math>y</math>-axes, two [[perpendicular]] lines, running horizontally and vertically, respectively. Given coordinates, a point can be plotted, and given a point, its coordinates can be found. | ||
− | + | To plot a point on a two-dimensional graph, move to the right (positive) or left (negative) <math>x</math> times, and then move up (positive) or down (negative) <math>y</math> times. On a two-dimensional graph, The point <math>(1,\,-2)</math> is found like this: | |
− | |||
− | |||
− | |||
− | To plot a point on a | ||
[[Image:Graphing 2D.gif]] | [[Image:Graphing 2D.gif]] | ||
− | === | + | === Three-Dimensional Coordinate System === |
− | + | A three-dimensional coordinate system is different from a three-dimensional graph. The <math>x</math>- and <math>y</math>-axes are now "flat," and the <math>z</math>-axis is vertical. The <math>x</math>-axis should actually be pointing at you, but since this can not be shown correctly in a two-dimensional projection, it is displayed as a diagonal. Given coordinates, a point can be plotted, but given a point, its coordinates '''cannot''' be found, if your are using a two-dimensional projection.. | |
− | A | ||
− | To plot a point on a | + | To plot a point on a three-dimensional graph, move down and to the left (positive) or up and to the right (negative) <math>x</math> times, then move to the right (positive) or left (negative) <math>y</math> times, and finally, move up (positive) or down (negative) <math>z</math> times. On a three-dimensional graph, the point <math>(1,\,2,\,3)</math> is found like this: |
[[Image:Graphing 3D.gif]] | [[Image:Graphing 3D.gif]] | ||
== See Also == | == See Also == | ||
− | * [[Midpoint]] | + | *[[Midpoint]] |
− | * [[Geometry]] | + | *[[Geometry]] |
− | * [[Graph of a function]] | + | *[[Graph of a function]] |
+ | |||
+ | [[Category:Definition]] | ||
+ | [[Category:Geometry]] |
Latest revision as of 18:59, 22 April 2008
A point is an entity with a location. In Euclidean geometry, points have no size, area, length, or any other characteristics except position. The intersection of two non-parallel lines in the same plane is a point.
Two points are used to denote a line, ray, or line segment.
An angle can be denoted by either one or three points. If there is only one angle with this point as its vertex, only one point is needed; if there are multiple angles with this point as their vertex, three points are needed (the vertex is the middle point when written).
An arc can be denoted by either two or three points. If the arc has a measure less than 180 degrees, only two points are needed; if the arc has a measure equal to or greater than 180 degrees, three points are used.
Contents
Coordinates
- In two dimensions, a point has two coordinates (
and
). Example:
- In three dimensions, a point has three coordinates (
,
and
). Example:
- In
dimensions, a point has
coordinates:
.
Two-Dimensional Coordinate System
A two-dimensional coordinate system has the - and
-axes, two perpendicular lines, running horizontally and vertically, respectively. Given coordinates, a point can be plotted, and given a point, its coordinates can be found.
To plot a point on a two-dimensional graph, move to the right (positive) or left (negative) times, and then move up (positive) or down (negative)
times. On a two-dimensional graph, The point
is found like this:
Three-Dimensional Coordinate System
A three-dimensional coordinate system is different from a three-dimensional graph. The - and
-axes are now "flat," and the
-axis is vertical. The
-axis should actually be pointing at you, but since this can not be shown correctly in a two-dimensional projection, it is displayed as a diagonal. Given coordinates, a point can be plotted, but given a point, its coordinates cannot be found, if your are using a two-dimensional projection..
To plot a point on a three-dimensional graph, move down and to the left (positive) or up and to the right (negative) times, then move to the right (positive) or left (negative)
times, and finally, move up (positive) or down (negative)
times. On a three-dimensional graph, the point
is found like this: