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k a April Highlights and 2025 AoPS Online Class Information
jlacosta 0
Apr 2, 2025
Spring is in full swing and summer is right around the corner, what are your plans? At AoPS Online our schedule has new classes starting now through July, so be sure to keep your skills sharp and be prepared for the Fall school year! Check out the schedule of upcoming classes below.
WOOT early bird pricing is in effect, don’t miss out! If you took MathWOOT Level 2 last year, no worries, it is all new problems this year! Our Worldwide Online Olympiad Training program is for high school level competitors. AoPS designed these courses to help our top students get the deep focus they need to succeed in their specific competition goals. Check out the details at this link for all our WOOT programs in math, computer science, chemistry, and physics.
Looking for summer camps in math and language arts? Be sure to check out the video-based summer camps offered at the Virtual Campus that are 2- to 4-weeks in duration. There are middle and high school competition math camps as well as Math Beasts camps that review key topics coupled with fun explorations covering areas such as graph theory (Math Beasts Camp 6), cryptography (Math Beasts Camp 7-8), and topology (Math Beasts Camp 8-9)!
Be sure to mark your calendars for the following events:
[list][*]April 3rd (Webinar), 4pm PT/7:00pm ET, Learning with AoPS: Perspectives from a Parent, Math Camp Instructor, and University Professor
[*]April 8th (Math Jam), 4:30pm PT/7:30pm ET, 2025 MATHCOUNTS State Discussion
April 9th (Webinar), 4:00pm PT/7:00pm ET, Learn about Video-based Summer Camps at the Virtual Campus
[*]April 10th (Math Jam), 4:30pm PT/7:30pm ET, 2025 MathILy and MathILy-Er Math Jam: Multibackwards Numbers
[*]April 22nd (Webinar), 4:00pm PT/7:00pm ET, Competitive Programming at AoPS (USACO).[/list]
Our full course list for upcoming classes is below:
All classes run 7:30pm-8:45pm ET/4:30pm - 5:45pm PT unless otherwise noted.
Introductory: Grades 5-10
Prealgebra 1 Self-Paced
Prealgebra 1
Sunday, Apr 13 - Aug 10
Tuesday, May 13 - Aug 26
Thursday, May 29 - Sep 11
Sunday, Jun 15 - Oct 12
Monday, Jun 30 - Oct 20
Wednesday, Jul 16 - Oct 29
Prealgebra 2 Self-Paced
Prealgebra 2
Sunday, Apr 13 - Aug 10
Wednesday, May 7 - Aug 20
Monday, Jun 2 - Sep 22
Sunday, Jun 29 - Oct 26
Friday, Jul 25 - Nov 21
Introduction to Algebra A Self-Paced
Introduction to Algebra A
Monday, Apr 7 - Jul 28
Sunday, May 11 - Sep 14 (1:00 - 2:30 pm ET/10:00 - 11:30 am PT)
Wednesday, May 14 - Aug 27
Friday, May 30 - Sep 26
Monday, Jun 2 - Sep 22
Sunday, Jun 15 - Oct 12
Thursday, Jun 26 - Oct 9
Tuesday, Jul 15 - Oct 28
Introduction to Counting & Probability Self-Paced
Introduction to Counting & Probability
Wednesday, Apr 16 - Jul 2
Thursday, May 15 - Jul 31
Sunday, Jun 1 - Aug 24
Thursday, Jun 12 - Aug 28
Wednesday, Jul 9 - Sep 24
Sunday, Jul 27 - Oct 19
Introduction to Number Theory
Thursday, Apr 17 - Jul 3
Friday, May 9 - Aug 1
Wednesday, May 21 - Aug 6
Monday, Jun 9 - Aug 25
Sunday, Jun 15 - Sep 14
Tuesday, Jul 15 - Sep 30
Introduction to Algebra B Self-Paced
Introduction to Algebra B
Wednesday, Apr 16 - Jul 30
Tuesday, May 6 - Aug 19
Wednesday, Jun 4 - Sep 17
Sunday, Jun 22 - Oct 19
Friday, Jul 18 - Nov 14
Introduction to Geometry
Wednesday, Apr 23 - Oct 1
Sunday, May 11 - Nov 9
Tuesday, May 20 - Oct 28
Monday, Jun 16 - Dec 8
Friday, Jun 20 - Jan 9
Sunday, Jun 29 - Jan 11
Monday, Jul 14 - Jan 19
Intermediate: Grades 8-12
Intermediate Algebra
Monday, Apr 21 - Oct 13
Sunday, Jun 1 - Nov 23
Tuesday, Jun 10 - Nov 18
Wednesday, Jun 25 - Dec 10
Sunday, Jul 13 - Jan 18
Thursday, Jul 24 - Jan 22
Intermediate Counting & Probability
Wednesday, May 21 - Sep 17
Sunday, Jun 22 - Nov 2
Intermediate Number Theory
Friday, Apr 11 - Jun 27
Sunday, Jun 1 - Aug 24
Wednesday, Jun 18 - Sep 3
Precalculus
Wednesday, Apr 9 - Sep 3
Friday, May 16 - Oct 24
Sunday, Jun 1 - Nov 9
Monday, Jun 30 - Dec 8
Advanced: Grades 9-12
Olympiad Geometry
Tuesday, Jun 10 - Aug 26
Calculus
Tuesday, May 27 - Nov 11
Wednesday, Jun 25 - Dec 17
Group Theory
Thursday, Jun 12 - Sep 11
Contest Preparation: Grades 6-12
MATHCOUNTS/AMC 8 Basics
Wednesday, Apr 16 - Jul 2
Friday, May 23 - Aug 15
Monday, Jun 2 - Aug 18
Thursday, Jun 12 - Aug 28
Sunday, Jun 22 - Sep 21
Tues & Thurs, Jul 8 - Aug 14 (meets twice a week!)
MATHCOUNTS/AMC 8 Advanced
Friday, Apr 11 - Jun 27
Sunday, May 11 - Aug 10
Tuesday, May 27 - Aug 12
Wednesday, Jun 11 - Aug 27
Sunday, Jun 22 - Sep 21
Tues & Thurs, Jul 8 - Aug 14 (meets twice a week!)
AMC 10 Problem Series
Friday, May 9 - Aug 1
Sunday, Jun 1 - Aug 24
Thursday, Jun 12 - Aug 28
Tuesday, Jun 17 - Sep 2
Sunday, Jun 22 - Sep 21 (1:00 - 2:30 pm ET/10:00 - 11:30 am PT)
Monday, Jun 23 - Sep 15
Tues & Thurs, Jul 8 - Aug 14 (meets twice a week!)
AMC 10 Final Fives
Sunday, May 11 - Jun 8
Tuesday, May 27 - Jun 17
Monday, Jun 30 - Jul 21
AMC 12 Problem Series
Tuesday, May 27 - Aug 12
Thursday, Jun 12 - Aug 28
Sunday, Jun 22 - Sep 21
Wednesday, Aug 6 - Oct 22
AMC 12 Final Fives
Sunday, May 18 - Jun 15
F=ma Problem Series
Wednesday, Jun 11 - Aug 27
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Visit the pages linked for full schedule details for each of these programs!
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MathWOOT Level 2
ChemWOOT
CodeWOOT
PhysicsWOOT
Programming
Introduction to Programming with Python
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Sunday, Jun 15 - Sep 14 (1:00 - 2:30 pm ET/10:00 - 11:30 am PT)
Tuesday, Jun 17 - Sep 2
Monday, Jun 30 - Sep 22
Intermediate Programming with Python
Sunday, Jun 1 - Aug 24
Monday, Jun 30 - Sep 22
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Tuesday, May 13 - Jul 29
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Physics
Introduction to Physics
Wednesday, May 21 - Aug 6
Sunday, Jun 15 - Sep 14
Monday, Jun 23 - Sep 15
Physics 1: Mechanics
Thursday, May 22 - Oct 30
Monday, Jun 23 - Dec 15
Relativity
Sat & Sun, Apr 26 - Apr 27 (4:00 - 7:00 pm ET/1:00 - 4:00pm PT)
Mon, Tue, Wed & Thurs, Jun 23 - Jun 26 (meets every day of the week!)
WOOT early bird pricing is in effect, don’t miss out! If you took MathWOOT Level 2 last year, no worries, it is all new problems this year! Our Worldwide Online Olympiad Training program is for high school level competitors. AoPS designed these courses to help our top students get the deep focus they need to succeed in their specific competition goals. Check out the details at this link for all our WOOT programs in math, computer science, chemistry, and physics.
Looking for summer camps in math and language arts? Be sure to check out the video-based summer camps offered at the Virtual Campus that are 2- to 4-weeks in duration. There are middle and high school competition math camps as well as Math Beasts camps that review key topics coupled with fun explorations covering areas such as graph theory (Math Beasts Camp 6), cryptography (Math Beasts Camp 7-8), and topology (Math Beasts Camp 8-9)!
Be sure to mark your calendars for the following events:
[list][*]April 3rd (Webinar), 4pm PT/7:00pm ET, Learning with AoPS: Perspectives from a Parent, Math Camp Instructor, and University Professor
[*]April 8th (Math Jam), 4:30pm PT/7:30pm ET, 2025 MATHCOUNTS State Discussion
April 9th (Webinar), 4:00pm PT/7:00pm ET, Learn about Video-based Summer Camps at the Virtual Campus
[*]April 10th (Math Jam), 4:30pm PT/7:30pm ET, 2025 MathILy and MathILy-Er Math Jam: Multibackwards Numbers
[*]April 22nd (Webinar), 4:00pm PT/7:00pm ET, Competitive Programming at AoPS (USACO).[/list]
Our full course list for upcoming classes is below:
All classes run 7:30pm-8:45pm ET/4:30pm - 5:45pm PT unless otherwise noted.
Introductory: Grades 5-10
Prealgebra 1 Self-Paced
Prealgebra 1
Sunday, Apr 13 - Aug 10
Tuesday, May 13 - Aug 26
Thursday, May 29 - Sep 11
Sunday, Jun 15 - Oct 12
Monday, Jun 30 - Oct 20
Wednesday, Jul 16 - Oct 29
Prealgebra 2 Self-Paced
Prealgebra 2
Sunday, Apr 13 - Aug 10
Wednesday, May 7 - Aug 20
Monday, Jun 2 - Sep 22
Sunday, Jun 29 - Oct 26
Friday, Jul 25 - Nov 21
Introduction to Algebra A Self-Paced
Introduction to Algebra A
Monday, Apr 7 - Jul 28
Sunday, May 11 - Sep 14 (1:00 - 2:30 pm ET/10:00 - 11:30 am PT)
Wednesday, May 14 - Aug 27
Friday, May 30 - Sep 26
Monday, Jun 2 - Sep 22
Sunday, Jun 15 - Oct 12
Thursday, Jun 26 - Oct 9
Tuesday, Jul 15 - Oct 28
Introduction to Counting & Probability Self-Paced
Introduction to Counting & Probability
Wednesday, Apr 16 - Jul 2
Thursday, May 15 - Jul 31
Sunday, Jun 1 - Aug 24
Thursday, Jun 12 - Aug 28
Wednesday, Jul 9 - Sep 24
Sunday, Jul 27 - Oct 19
Introduction to Number Theory
Thursday, Apr 17 - Jul 3
Friday, May 9 - Aug 1
Wednesday, May 21 - Aug 6
Monday, Jun 9 - Aug 25
Sunday, Jun 15 - Sep 14
Tuesday, Jul 15 - Sep 30
Introduction to Algebra B Self-Paced
Introduction to Algebra B
Wednesday, Apr 16 - Jul 30
Tuesday, May 6 - Aug 19
Wednesday, Jun 4 - Sep 17
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Friday, Jul 18 - Nov 14
Introduction to Geometry
Wednesday, Apr 23 - Oct 1
Sunday, May 11 - Nov 9
Tuesday, May 20 - Oct 28
Monday, Jun 16 - Dec 8
Friday, Jun 20 - Jan 9
Sunday, Jun 29 - Jan 11
Monday, Jul 14 - Jan 19
Intermediate: Grades 8-12
Intermediate Algebra
Monday, Apr 21 - Oct 13
Sunday, Jun 1 - Nov 23
Tuesday, Jun 10 - Nov 18
Wednesday, Jun 25 - Dec 10
Sunday, Jul 13 - Jan 18
Thursday, Jul 24 - Jan 22
Intermediate Counting & Probability
Wednesday, May 21 - Sep 17
Sunday, Jun 22 - Nov 2
Intermediate Number Theory
Friday, Apr 11 - Jun 27
Sunday, Jun 1 - Aug 24
Wednesday, Jun 18 - Sep 3
Precalculus
Wednesday, Apr 9 - Sep 3
Friday, May 16 - Oct 24
Sunday, Jun 1 - Nov 9
Monday, Jun 30 - Dec 8
Advanced: Grades 9-12
Olympiad Geometry
Tuesday, Jun 10 - Aug 26
Calculus
Tuesday, May 27 - Nov 11
Wednesday, Jun 25 - Dec 17
Group Theory
Thursday, Jun 12 - Sep 11
Contest Preparation: Grades 6-12
MATHCOUNTS/AMC 8 Basics
Wednesday, Apr 16 - Jul 2
Friday, May 23 - Aug 15
Monday, Jun 2 - Aug 18
Thursday, Jun 12 - Aug 28
Sunday, Jun 22 - Sep 21
Tues & Thurs, Jul 8 - Aug 14 (meets twice a week!)
MATHCOUNTS/AMC 8 Advanced
Friday, Apr 11 - Jun 27
Sunday, May 11 - Aug 10
Tuesday, May 27 - Aug 12
Wednesday, Jun 11 - Aug 27
Sunday, Jun 22 - Sep 21
Tues & Thurs, Jul 8 - Aug 14 (meets twice a week!)
AMC 10 Problem Series
Friday, May 9 - Aug 1
Sunday, Jun 1 - Aug 24
Thursday, Jun 12 - Aug 28
Tuesday, Jun 17 - Sep 2
Sunday, Jun 22 - Sep 21 (1:00 - 2:30 pm ET/10:00 - 11:30 am PT)
Monday, Jun 23 - Sep 15
Tues & Thurs, Jul 8 - Aug 14 (meets twice a week!)
AMC 10 Final Fives
Sunday, May 11 - Jun 8
Tuesday, May 27 - Jun 17
Monday, Jun 30 - Jul 21
AMC 12 Problem Series
Tuesday, May 27 - Aug 12
Thursday, Jun 12 - Aug 28
Sunday, Jun 22 - Sep 21
Wednesday, Aug 6 - Oct 22
AMC 12 Final Fives
Sunday, May 18 - Jun 15
F=ma Problem Series
Wednesday, Jun 11 - Aug 27
WOOT Programs
Visit the pages linked for full schedule details for each of these programs!
MathWOOT Level 1
MathWOOT Level 2
ChemWOOT
CodeWOOT
PhysicsWOOT
Programming
Introduction to Programming with Python
Thursday, May 22 - Aug 7
Sunday, Jun 15 - Sep 14 (1:00 - 2:30 pm ET/10:00 - 11:30 am PT)
Tuesday, Jun 17 - Sep 2
Monday, Jun 30 - Sep 22
Intermediate Programming with Python
Sunday, Jun 1 - Aug 24
Monday, Jun 30 - Sep 22
USACO Bronze Problem Series
Tuesday, May 13 - Jul 29
Sunday, Jun 22 - Sep 1
Physics
Introduction to Physics
Wednesday, May 21 - Aug 6
Sunday, Jun 15 - Sep 14
Monday, Jun 23 - Sep 15
Physics 1: Mechanics
Thursday, May 22 - Oct 30
Monday, Jun 23 - Dec 15
Relativity
Sat & Sun, Apr 26 - Apr 27 (4:00 - 7:00 pm ET/1:00 - 4:00pm PT)
Mon, Tue, Wed & Thurs, Jun 23 - Jun 26 (meets every day of the week!)
0 replies
k i Adding contests to the Contest Collections
dcouchman 1
N
Apr 5, 2023
by v_Enhance
Want to help AoPS remain a valuable Olympiad resource? Help us add contests to AoPS's Contest Collections.
Find instructions and a list of contests to add here: https://artofproblemsolving.com/community/c40244h1064480_contests_to_add
Find instructions and a list of contests to add here: https://artofproblemsolving.com/community/c40244h1064480_contests_to_add
1 reply
k i Zero tolerance
ZetaX 49
N
May 4, 2019
by NoDealsHere
Source: Use your common sense! (enough is enough)
Some users don't want to learn, some other simply ignore advises.
But please follow the following guideline:
To make it short: ALWAYS USE YOUR COMMON SENSE IF POSTING!
If you don't have common sense, don't post.
More specifically:
For new threads:
a) Good, meaningful title:
The title has to say what the problem is about in best way possible.
If that title occured already, it's definitely bad. And contest names aren't good either.
That's in fact a requirement for being able to search old problems.
Examples:
Bad titles:
- "Hard"/"Medium"/"Easy" (if you find it so cool how hard/easy it is, tell it in the post and use a title that tells us the problem)
- "Number Theory" (hey guy, guess why this forum's named that way¿ and is it the only such problem on earth¿)
- "Fibonacci" (there are millions of Fibonacci problems out there, all posted and named the same...)
- "Chinese TST 2003" (does this say anything about the problem¿)
Good titles:
- "On divisors of a³+2b³+4c³-6abc"
- "Number of solutions to x²+y²=6z²"
- "Fibonacci numbers are never squares"
b) Use search function:
Before posting a "new" problem spend at least two, better five, minutes to look if this problem was posted before. If it was, don't repost it. If you have anything important to say on topic, post it in one of the older threads.
If the thread is locked cause of this, use search function.
Update (by Amir Hossein). The best way to search for two keywords in AoPS is to input
[code]+"first keyword" +"second keyword"[/code]
so that any post containing both strings "first word" and "second form".
c) Good problem statement:
Some recent really bad post was:
[quote]
[/quote]
It contains no question and no answer.
If you do this, too, you are on the best way to get your thread deleted. Write everything clearly, define where your variables come from (and define the "natural" numbers if used). Additionally read your post at least twice before submitting. After you sent it, read it again and use the Edit-Button if necessary to correct errors.
For answers to already existing threads:
d) Of any interest and with content:
Don't post things that are more trivial than completely obvious. For example, if the question is to solve
, do not answer with "
is a solution" only. Either you post any kind of proof or at least something unexpected (like "
is the smallest solution). Someone that does not see that
is a solution of the above without your post is completely wrong here, this is an IMO-level forum.
Similar, posting "I have solved this problem" but not posting anything else is not welcome; it even looks that you just want to show off what a genius you are.
e) Well written and checked answers:
Like c) for new threads, check your solutions at least twice for mistakes. And after sending, read it again and use the Edit-Button if necessary to correct errors.
To repeat it: ALWAYS USE YOUR COMMON SENSE IF POSTING!
Everything definitely out of range of common sense will be locked or deleted (exept for new users having less than about 42 posts, they are newbies and need/get some time to learn).
The above rules will be applied from next monday (5. march of 2007).
Feel free to discuss on this here.
But please follow the following guideline:
To make it short: ALWAYS USE YOUR COMMON SENSE IF POSTING!
If you don't have common sense, don't post.
More specifically:
For new threads:
a) Good, meaningful title:
The title has to say what the problem is about in best way possible.
If that title occured already, it's definitely bad. And contest names aren't good either.
That's in fact a requirement for being able to search old problems.
Examples:
Bad titles:
- "Hard"/"Medium"/"Easy" (if you find it so cool how hard/easy it is, tell it in the post and use a title that tells us the problem)
- "Number Theory" (hey guy, guess why this forum's named that way¿ and is it the only such problem on earth¿)
- "Fibonacci" (there are millions of Fibonacci problems out there, all posted and named the same...)
- "Chinese TST 2003" (does this say anything about the problem¿)
Good titles:
- "On divisors of a³+2b³+4c³-6abc"
- "Number of solutions to x²+y²=6z²"
- "Fibonacci numbers are never squares"
b) Use search function:
Before posting a "new" problem spend at least two, better five, minutes to look if this problem was posted before. If it was, don't repost it. If you have anything important to say on topic, post it in one of the older threads.
If the thread is locked cause of this, use search function.
Update (by Amir Hossein). The best way to search for two keywords in AoPS is to input
[code]+"first keyword" +"second keyword"[/code]
so that any post containing both strings "first word" and "second form".
c) Good problem statement:
Some recent really bad post was:
[quote]

It contains no question and no answer.
If you do this, too, you are on the best way to get your thread deleted. Write everything clearly, define where your variables come from (and define the "natural" numbers if used). Additionally read your post at least twice before submitting. After you sent it, read it again and use the Edit-Button if necessary to correct errors.
For answers to already existing threads:
d) Of any interest and with content:
Don't post things that are more trivial than completely obvious. For example, if the question is to solve




Similar, posting "I have solved this problem" but not posting anything else is not welcome; it even looks that you just want to show off what a genius you are.
e) Well written and checked answers:
Like c) for new threads, check your solutions at least twice for mistakes. And after sending, read it again and use the Edit-Button if necessary to correct errors.
To repeat it: ALWAYS USE YOUR COMMON SENSE IF POSTING!
Everything definitely out of range of common sense will be locked or deleted (exept for new users having less than about 42 posts, they are newbies and need/get some time to learn).
The above rules will be applied from next monday (5. march of 2007).
Feel free to discuss on this here.
49 replies
4 lines concurrent
Zavyk09 1
N
6 minutes ago
by aidenkim119
Source: Homework
Let
be triangle with circumcenter
and orthocenter
.
intersect
again at
respectively. Lines through
parallel to
intersects
at
respectively. Point
such that
is a parallelogram. Prove that lines
and
are concurrent at a point on
.















1 reply

Inspired by 2025 Nepal
sqing 1
N
29 minutes ago
by sqing
Source: Own
Let
be positive reals such that
. Prove that





1 reply
Isos Trap
MithsApprentice 38
N
an hour ago
by eg4334
Source: USAMO 1999 Problem 6
Let
be an isosceles trapezoid with
. The inscribed circle
of triangle
meets
at
. Let
be a point on the (internal) angle bisector of
such that
. Let the circumscribed circle of triangle
meet line
at
and
. Prove that the triangle
is isosceles.














38 replies
Funny function that there isn't exist
ItzsleepyXD 0
an hour ago
Source: Own, Modified from old problem
Determine all functions
such that, for all positive integers
and
,




0 replies
Inspired by Deomad123
sqing 3
N
an hour ago
by sqing
Source: Own
Let
be real numbers so that
and
Show that








3 replies

Incircle and circumcircle
stergiu 6
N
an hour ago
by Sadigly
Source: tst- Greece 2019
Let a triangle
inscribed in a circle
with center
. Let
the incenter of triangle
and
the contact points of the incircle with sides
of triangle
respectively . Let also
the foot of the perpendicular line from
to the line
.Prove that line
passes from the antidiametric point
of
in the circle
.(
is a diametre of the circle
).

















6 replies
2011-gon
3333 27
N
2 hours ago
by Maximilian113
Source: All-Russian 2011
A convex 2011-gon is drawn on the board. Peter keeps drawing its diagonals in such a way, that each newly drawn diagonal intersected no more than one of the already drawn diagonals. What is the greatest number of diagonals that Peter can draw?
27 replies
ISL 2015 C4 But I misread statement (ii)
ItzsleepyXD 1
N
2 hours ago
by golue3120
Source: ISL 2015 C4 misread
Let
be a positive integer. Two players
and
play a game in which they take turns choosing positive integers
. The rules of the game are:
(i) A player cannot choose a number that has been chosen by either player on any previous turn.
(ii) A player cannot choose a number consecutive to any number chosen by any player on any turn.
(iii) The game is a draw if all numbers have been chosen; otherwise the player who cannot choose a number anymore loses the game.
The player
takes the first turn. Determine the outcome of the game, assuming that both players use optimal strategies.
note




(i) A player cannot choose a number that has been chosen by either player on any previous turn.
(ii) A player cannot choose a number consecutive to any number chosen by any player on any turn.
(iii) The game is a draw if all numbers have been chosen; otherwise the player who cannot choose a number anymore loses the game.
The player

note
I only found that B win when n=4,8,14 ,after that idk
1 reply
Geometry tangent circles
Stefan4024 65
N
2 hours ago
by eg4334
Source: EGMO 2016 Day 2 Problem 4
Two circles
and
, of equal radius intersect at different points
and
. Consider a circle
externally tangent to
at
and internally tangent to
at point
. Prove that lines
and
intersect at a point lying on
.












65 replies
Maximum Sum in a Grid
Mathdreams 1
N
2 hours ago
by iliya8788
Source: 2025 Nepal Mock TST Day 3 Problem 1
Let
and
be positive integers. In an
grid, two cells are considered neighboring if they share a common edge. Kritesh performs the following actions:
1. He begins by writing
in any cell of the grid.
2. He then fills each remaining cell with a non-negative integer such that the absolute difference between the numbers in any two neighboring cells is exactly
.
Kritesh aims to fill the grid in a way that maximizes the sum of the numbers written in all the cells. Determine the maximum possible sum that Kritesh can achieve in terms of
and
.
(Kritesh Dhakal, Nepal)



1. He begins by writing

2. He then fills each remaining cell with a non-negative integer such that the absolute difference between the numbers in any two neighboring cells is exactly

Kritesh aims to fill the grid in a way that maximizes the sum of the numbers written in all the cells. Determine the maximum possible sum that Kritesh can achieve in terms of


(Kritesh Dhakal, Nepal)
1 reply
Something nice
KhuongTrang 25
N
3 hours ago
by KhuongTrang
Source: own
Problem. Given
be non-negative real numbers such that
Prove that



25 replies
Beautiful problem
luutrongphuc 12
N
3 hours ago
by luutrongphuc
(Phan Quang Tri) Let triangle
be circumscribed about circle
, and let
be the orthocenter of
. The circle
touches line
at
. The tangent to the circle
at
meets
at
. Let
be the midpoint of
, and let the line
meet
again at
. The tangent to
parallel to
meets the line
at
. Prove that
is tangent to
.






















12 replies

hard problem
G
H
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Y by PikaPika999
ND_ wrote:
When is equality achieved? a=b=c doesn't satisfy the initial condition. I think minimum is 10.
with equality occurring when

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Y by PikaPika999
I used Cauchy and got
so i think 10 is the min, and I dont think 9 is achievable.

Z
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Y by xytunghoanh, PikaPika999
xytunghoanh wrote:
Cobedangiu wrote:
problem

cmath?
Z
K
Y
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Y by PikaPika999
I can help you to solve this. Check pm for Vietnamese solution.
Z
K
Y
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Y by xytunghoanh, PikaPika999
xytunghoanh wrote:
I can help you to solve this. Check pm for Vietnamese solution.
This post has been edited 1 time. Last edited by Cobedangiu, Mar 27, 2025, 5:27 PM
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Y by PikaPika999
Cobedangiu wrote:
problem




Z
K
Y
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Y by Maximilian113, PikaPika999
k this is SUPER hard
why is inequality not satisfied by a=b=c?
suggests something funny like calculus
edit: ok im back with a fake solve!!!!!!!
Solve:
Expand
to get
into which we now substitute
.
this now gives us
which taking the double derivative gives that this function is convex.
so we can apply Karamata (smoothing kind of) to give us that equality case is where two of
are equal and consequently two of
equal.
note that scaling doesn't change anything in the inequality so you homogenize by setting idk
and then going back into the condition
we should get
must be the minimum and consequently the minimum value is achieved at 10????????????
why is inequality not satisfied by a=b=c?
suggests something funny like calculus
edit: ok im back with a fake solve!!!!!!!
Solve:
Expand



this now gives us

so we can apply Karamata (smoothing kind of) to give us that equality case is where two of


note that scaling doesn't change anything in the inequality so you homogenize by setting idk


we should get

This post has been edited 1 time. Last edited by InftyByond, Apr 6, 2025, 5:34 AM
Reason: fake proof issues die hard
Reason: fake proof issues die hard
Z
K
Y
The post below has been deleted. Click to close.
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Y by PikaPika999
InftyByond wrote:
k this is SUPER hard
why is inequality not satisfied by a=b=c?
suggests something funny like calculus
edit: ok im back with a fake solve!!!!!!!
Solve:
Expand
to get
into which we now substitute
.
this now gives us
which taking the double derivative gives that this function is convex.
so we can apply Karamata (smoothing kind of) to give us that equality case is where two of
are equal and consequently two of
equal.
note that scaling doesn't change anything in the inequality so you homogenize by setting idk
and then going back into the condition
we should get
must be the minimum and consequently the minimum value is achieved at 10????????????
why is inequality not satisfied by a=b=c?
suggests something funny like calculus
edit: ok im back with a fake solve!!!!!!!
Solve:
Expand



this now gives us

so we can apply Karamata (smoothing kind of) to give us that equality case is where two of


note that scaling doesn't change anything in the inequality so you homogenize by setting idk


we should get

The problem has been solved


Z
K
Y
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Y by PikaPika999, anduran, truongphatt2668
Cobedangiu wrote:
problem

Z
K
Y
The post below has been deleted. Click to close.
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Y by PikaPika999
Cobedangiu wrote:
InftyByond wrote:
k this is SUPER hard
why is inequality not satisfied by a=b=c?
suggests something funny like calculus
edit: ok im back with a fake solve!!!!!!!
Solve:
Expand
to get
into which we now substitute
.
this now gives us
which taking the double derivative gives that this function is convex.
so we can apply Karamata (smoothing kind of) to give us that equality case is where two of
are equal and consequently two of
equal.
note that scaling doesn't change anything in the inequality so you homogenize by setting idk
and then going back into the condition
we should get
must be the minimum and consequently the minimum value is achieved at 10????????????
why is inequality not satisfied by a=b=c?
suggests something funny like calculus
edit: ok im back with a fake solve!!!!!!!
Solve:
Expand



this now gives us

so we can apply Karamata (smoothing kind of) to give us that equality case is where two of


note that scaling doesn't change anything in the inequality so you homogenize by setting idk


we should get

The problem has been solved


K so i looked at the solve
Its pretty nice and slick with no calculus
Is my alternate solve wrong then? not surprised
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K
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