Intermediate Programming with Python

This course covers intermediate programming concepts such as recursion, object-oriented programming, graphical user interfaces, and event-driven programming.

This course is University of California a-g approved. Click here for more details.

12 weeks



Jun 15 - Aug 31
7:30 - 9:00
Jun 15 - Aug 31
7:30 - 9:00 PM Eastern
6:30 - 8:00 PM Central
5:30 - 7:00 PM Mountain
4:30 - 6:00 PM Pacific
Click here to see more time zones

AoPS Holidays

There are no classes May 29, July 4, September 4, November 18 - 26, and December 21 - January 3.

Who Should Take?

This course assumes that students have prior experience programming in Python. Specifically, students taking this course should be familiar with Python's built-in data types (including lists, tuples, and dictionaries), Python's conditional and flow-of-control structures (including if/elif/else, for, and while), and Python's input/output functions (including print, input, and file reading and writing). Students who are familiar with these concepts in another programming language but not in Python should learn the Python equivalents prior to taking this class.

Students with no prior programming experience should instead consider our Introduction to Programming with Python course.

We will be providing a free online textbook for this class, which students can access from the class homepage. Students will also need to download free Python software onto their computers. We will provide detailed instructions for how to install this software prior to the beginning of the course.


Lesson 1 Review of Python Basics and Programming Basics
Lesson 2 Recursion
Lesson 3 Classes and Object-Oriented Programming (OOP)
Lesson 4 More OOP
Lesson 5 Still More OOP!
Lesson 6 Inheritance
Lesson 7 Event-Driven Programming and GUIs
Lesson 8 More with GUIs
Lesson 9 Project Week 1
Lesson 10 Project Week 2
Lesson 11 Game Design Week 1
Lesson 12 Game Design Week 2

This course was very interesting. It kept me on my toes and made sure I kept in touch with Python. I had some problems understanding OOP and Gui when put together but now I have understood it much better with the number of projects and games we have been creating.


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