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Intermediate Programming with PythonThis course covers intermediate programming concepts such as recursion, object-oriented programming, graphical user interfaces, and event-driven programming. |
12 weeks |
12 weeks ARE YOU READY? DO YOU NEED THIS? SYLLABUS |
Schedule
Friday
Sep 27 - Dec 20 |
7:30 - 9:00 PM ET
Sep 27 - Dec 20
7:30 - 9:00 PM Eastern 6:30 - 8:00 PM Central 5:30 - 7:00 PM Mountain 4:30 - 6:00 PM Pacific Click here to see more time zones |
Caleb Bilenkin | $545 (~$46/lesson) |
$545
(~$46/lesson)
CLOSED |
Tuesday
Feb 25 - May 13 |
7:30 - 9:00 PM ET
Feb 25 - May 13
7:30 - 9:00 PM Eastern 6:30 - 8:00 PM Central 5:30 - 7:00 PM Mountain 4:30 - 6:00 PM Pacific Click here to see more time zones |
Caleb Bilenkin | $545 (~$46/lesson) |
$545
(~$46/lesson)
ENROLL |
AoPS Holidays
Who Should Take?
This course assumes that students have prior experience programming in Python. Specifically, students taking this course should be familiar with Python's built-in data types (including lists, tuples, and dictionaries), Python's conditional and flow-of-control structures (including if/elif/else, for, and while), and Python's input/output functions (including print, input, and file reading and writing). Students who are familiar with these concepts in another programming language but not in Python should learn the Python equivalents prior to taking this class.
Students with no prior programming experience should instead consider our Introduction to Programming with Python course.
We will be providing a free online textbook for this class, which students can access from the class homepage. Students will also need to download free Python software onto their computers. We will provide detailed instructions for how to install this software prior to the beginning of the course.
Lessons
1 | Review of Python Basics and Programming Basics |
2 | Recursion |
3 | Classes and Object-Oriented Programming (OOP) |
4 | More OOP |
5 | Still More OOP! |
6 | Inheritance |
7 | Event-Driven Programming and GUIs |
8 | More with GUIs |
9 | Project (Part 1) |
10 | Project (Part 2) |
11 | Game Design (Part 1) |
12 | Game Design (Part 2) |